Hotfix 1.6.0.1 addresses bugs that came with Season 2 and Patch 1.6. This hotfix was rolled out today, May 18th. Some fixes were deployed beforehand. Please verify the integrity of your game files to ensure that this update reaches you.
General Updates
- Changes in the network model affects the game in multiple ways, but we have found and fixed bugs and will keep on looking. The end result will be better than it was before.
- Fixed an issue where after having died the camera would switch to observing an ally too quickly
UI / HUD
- Fixed an issue where you could sign the Gold League Guild sponsor only if you reached Gold League in Season 1. It will now only allow you to sign it if you reached Gold League in Season 2
- Fixed an issue where various HUD elements would show incorrect usernames
Champion Updates
- Fixed an issue where the M2 heals of Blossom, Lucie, Oldur, Pearl and Ulric would not find a target correctly when the target stood next to a wall and the heal was thrown at the wall.
Ashka
- Firewall (R)
- Fixed an issue where if one end of the wall was inside map walls, they would not stop projectiles correctly
Blossom
- Fixed an issue where Blossom’s Hop ‘n Skip Battlerite caused the Hop recast to get a cooldown
- Fixed an issue where Blossom’s Cautious Battlerite caused cooldown to be reduced on Hop when exiting the Hop invisibility Buff early
Croak
Battlerites
- Frog Slice
- Fixed an issue where Frog Slice dealt less damage than intended
Destiny
- Plasma Wall (E)
- Fixed an issue where if one end of the wall was inside map walls, they would not stop projectiles correctly
- Lockdown (EX E)
- Now correctly adds the shield from the Plasma Booster rite
- Mega Sphere (R)
- Now correctly adds damage from accelerated projectiles with Plasma Accelerator
Freya
- Electric Shield (Q)
- Fixed an issue where the Counter duration was longer than intended
Jamila
- Stalking Phantom (F)
- Fixed an issue where the Phantom hitting a counter or a shield would make Jamila the target of the resulting effect
Oldur
Battlerites
- Eternal Dunes
- Fixed an issue where rite was not giving out the correct amount of healing charges if the healing charges would have been greater than the max
Pestilus
- Infest (Space)
- Fixed an issue where cooldown would count down even while infested
Rook
- Crushing Blow (M2)
- Partially fixed an issue where the animation would not play correctly. It should now work in low latency scenarios. A more complete fix will be coming within a few hours.
Sirius
Battlerites
- Moonlight
- Fixed an issue where rite was not giving out the correct amount of healing charges if the healing charges would have been greater than the max
Zander
- Portal (Q)
- Fixed an issue where the effect displaying where the target traveling through it was aiming would not be correctly displayed