Battlerite Royale Patch 1.0.2 is scheduled to go live on Wednesday, March 27th at 8:00 UTC. Downtime is scheduled to last up to one hour.
General Updates
Report Feedback Notification
A notification will now be displayed on login when action has been taken against a player that you have recently reported for misconduct! This notification will appear once when you log in if applicable, so y’all good fellas reporting naughty gremlins will not be spammed with notifications.
UI
- Daily quest notifications should now properly trigger upon login.
- Fixed an issue where achievements related to Champion Levels did not progress correctly.
- Season quests tab will now jump directly to current week when entered
Audio
- Black Steed mount has received the proper sprint sound
- “Yo” phrase removed from Jamila’s wave emote
Gameplay Updates
Bugfixes
- Fixed a bug where it was possible to drop items when dead.
- Anti-Teaming Countermeasure disabled in private games.
Match Start Timer
Royale matches now start as soon as a clear majority of players are connected. You’ll no longer have to wait for the final few stragglers. Overall wait time has also been reduced. Less waiting, more gaming!
- Match goes to reduced timer as soon as 80% of players connect (rather than 100% of players)
- Maximum wait time reduced from 90s to 80s
- Timer after players connect reduced from 30s to 20s
Death Vortex Timings
Further adjustments have been made to the death vortex to improve the pacing in the late game. The vortex now closes considerably faster for the final two circles, reducing the maximum game length from 13 minutes 20 seconds to 12 minutes flat. Overall, this change reduces the percentage of time the vortex is closing from 42.5% to ~35%. Players who are able to keep ahead of the circle are rewarded for their decision-making.
- Circle 5
- Delay increased from 35 to 45
- Shrink Duration reduced from 90 to 30
- Circle 6
- Shrink Duration reduced from 60 to 30
Consumables
- Butcher’s Hook
- Rarity increased from Rare to Epic
- Max stacks reduced from 3 to 2
Equipment
- New Equipment – Arcane Eye
- Max Health +8/12/16/20%
- Standing still reveals Champions and hidden objects within 6/8/10/12 radius
- Legendary Bonus: Dealing damage to an enemy reveals their location for 5s
Champion Updates
Bakko
Bulwark (Q) has been made consistent with other directional shield abilities in the game. You can use escape or mobility skills while Bulwark is active, but you will not be able to use regular abilities unless you cancel cast first.
- Bulwark (Q)
- Using War Axe, Blood Axe, or War Shout no longer cancels your Bulwark automatically
- All other abilities can still be used while Bulwark is active to cancel Bulwark early
Destiny
- Charged Bolt (M2)
- Movement Speed while casting increased from 20% to 40%
- Legendary Bonus Movement Speed increased from 65% to 75%
- Sky Strike (Q)
- Jump distance after firing the projectile increased from 4 to 6
Ezmo
- Chaos Grip (M2)
- Minimum cast time reduced from 0.4s to 0.2s
- Siphon Life (R)
- Legendary Bonus no longer slow enemy movement speed by 30%
- Legendary Bonus now increases movement speed by 15%
- Legendary Bonus now removes the movement speed penalty on the ability channel
Jade
- Stealth (Q)
- Legendary Bonus now inflicts a 1s Root instead of a 1.5s Fading Snare
- Explosive Shells (F)
- Max Range increased by 666%
- No, seriously. It was 12, now it’s 80.
- She’s a sniper.
- Get over it.
Pestilus
- Moth (M1)
- Renamed Moth Command
- Moth buff and Moth debuff both remain named Moth
- Queen (Q)
- Movement Speed increased from 6.4 to 7
Poloma
- Soul Transfer (E)
- Cooldown reduction now scales more with rarity
Rook
- Rush (Space)
- Cooldown reduction now scales more with rarity
Shen Rao
- Jet Stream (Q)
- Self Knockback increased from 2 to 3
- Knockback increased from 2.5 to 3.5
- Dragon’s Roar (E)
- Movement speed while casting increased from 10% to 80%
Shifu
- Impale and Tendon Swing have received updated SFX
- Fleet Foot (Space)
- Damage reduction increased from 30% to 50%
- Kunju (Q)
- Tooltip text for Readiness (buff) has been improved for accuracy, since the Readiness Spear Slash damage scales solely with Kunju’s rarity and not with Spear Slash’s
- Old: “Your next Spear Slash has increased range and deals 8 bonus damage”
- New: “Your next Spear Slash has increased range and deals 18 damage”
- Legendary Bonus text now refers to countering an attack with Kunju specifically
- Tooltip text for Readiness (buff) has been improved for accuracy, since the Readiness Spear Slash damage scales solely with Kunju’s rarity and not with Spear Slash’s
Taya
- X-Strike (M2)
- Fixed a bug where X-Strike would trigger hits multiple times after being thrown through a wall.
Ulric
Like Bakko’s Bulwark, Ulric’s Radiant Shield has been made consistent with other directional shield abilities in the game. You can use escape or mobility skills while Radiant Shield is active, but you will not be able to use regular abilities unless you cancel cast first.
- Radiant Shield (Q)
- Using Hammer of Justice, Smite, and Sanctuary no longer cancels your Radiant Shield automatically
- All other abilities can still be used while Radiant Shield is active to cancel Radiant Shield early
Varesh
- Shatter (E)
- Damage increased from 10 to 12
- Legendary Bonus Movement Speed while casting increased from 60% to 75%