Today, looking up at the night sky of the land of Vardoran, there are no clouds, no stars, no moonlight. There is only the flapping of over one million pairs of midnight black bat wings filling the sky. The Stunlock team could not have possibly imagined how many of you were out there, ready to awaken from your crypts and step into this little world we’d created.

We put so much love, time, sweat, and blood into this experience without knowing if you will feel what we feel. You did! Tuesday last week, we announced that one million players had bought V Rising, and, at that time, we were already completely floored by seeing more than 150k vampires at the same time in our game.


… and this is just the beginning.


The First Week & Next Steps


The release of V Rising has been met with overwhelming support, and we really can’t thank you all enough for joining us on this journey… and it will be a journey. Opening into Early Access is the first step we’re taking on the misty road to the game’s full release.


Many journeys have a set path, a road with a clear destination. While we certainly have our goal in mind for V Rising, our path is not all set. We’re oiling the axles of our wagon, making sure the horses are well-fed, and making sure that everything is in order before we cast ourselves into the wilds. Our primary focus right now is bug fixes, balance changes, server optimization, and quality of life improvements. The next step will be to analyze all the data and feedback from the first weeks of Early Access to make sure we can nail the master plan moving forward. We’re already working on new material to inject more life into Vardoran, but improving on the game is more than just adding more content on top of what we already have. We’ll have to improve on the entire journey to make sure V Rising will reach its full potential. For all of you who missed out on the interview with our Marketing Director, Johan Ilves, in the previous dev blog, here is some of what he communicated regarding game updates during Early Access: 


“Our mission will be to find out what is most important to our players and how to take V Rising to the next level. We currently plan to work on more extensive updates rather than run for frequent smaller patches and minor changes. It’s too early to tell when the first bigger V Rising content patch will arrive, as we will give it the time to make sure it brings something new to the experience. This will require more patience from you as a fan!”
“Meanwhile, we will do our best to make sure the first content update will be worth waiting for.”


The massive support V Rising received will not only give us the opportunity to finalize our plans for the game, but it will also give us enough time to include some of your darkest dreams of what the experience can look like at the full release. We can promise you something very special for 1.0! With time… There will be more weapons to wield, loot to plunder, and sorcery to conjure. There will be more V Bloods with new challenges, lands to explore, and further ways to enhance your castle to express your vampiric glory. A world that will feel fresh to dive in and sink your teeth into again and again. The vampire’s journey is far from over.  


Our concept artists are already sketching possible future scenarios in V Rising.


Right now we’re taking one step back to be able to leap forward, regrouping so we can move into the next leg of our journey with unshakable intent. These dev updates might not come as frequently at first as we’ll be taking a moment to refill our blood reserves. After that, we’ll be launching onward at full speed to bring you new dark designs for the fall and beyond. The marketing team will continue to report on our progress from inside the thick walls of the Stunlock dungeon. 


We really cannot thank you enough for joining us as we step into the future of Vardoran, dressed in our best and ready to carve a bloody path into the future.


To follow us forward, make sure you’re following us on our socials below!



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Lots of love and a pint of blood,


/The Stunlock Team

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