A hotfix was applied today, on June 30th.

Champion Updates

Blossom

Nourish (M2)
  • Animation and effect updated
Instinct (Space)
  • Fixed an issue with the invisibility effect
Forest Sanctuary (EX Q)
  • Fixed a bug where overkilling Forest Sanctuary with AoE damage could result in additional damage being dealt to bound targets

General Fixes

  • Fixed an issue where players could sometimes be forcibly disconnected from games
  • Fixed a bug where “Strict Matchmaking” could affect other queues besides League
  • Fixed an issue where the game would freeze momentarily after a match/replay

The full patch notes for the Summer Mega Patch can be found here: https://blog.battlerite.com/0-13-0-0/

Live Fixes 2017-06-27

We deployed some fixes yesterday, around 3 hours after the patch went live. These fixes took care of:

  • Blossom being able to re-cast Tag endlessly as long as she had the energy
  • Self cast not working properly
  • Being forced to manually leave a Brawl match when someone else had disconnected

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Con la llegada del nuevo parche queríamos hacer algunas aclaraciones con respecto al sistema de repeticiones. Debido a la diferencia de versiones las repeticiones seguirán funcionando pero podrían tener un imapcto negativo al rendimiento del juego mientras se visualizan. Resumiendo, las repeticiones no se romperán, pero podrán verse impactos en el rendimiento (imagenes por segundo). Esto seguramente será más grave en ordenadores de gama baja.

Estamos introduciendo mucho contenido nuevo en el Summer Mega Patch, así que algunos sistemas tendrán que cambiar para acomodar las nuevas características.

Primero, los cofres de plata valdrán 400 Battle Coins. Subir de nivel la cuenta también recompensará cofres de plata. Los cofres de oro ya no podrán obtenerse por Battle Coins, estos pasarán a ser obtenidos por gemas, misiones y subiendo de nivel campeones.

Segundo, va a haber cambios a la manera que hay de ganar Battle Coins. Los jugadores ya no ganarán 50 Battle Coins al ganar 3 partidas, ahora recibirán Battle Coins después de cada partida, independientemente de haberla ganado o perdido. Esto usará un valor estático donde algunos factores influirán para que se puedan ganar algunas monedas extra. A pesar de este cambio, las ganancias de Battle Coins deberían seguir más o menos igual. En todo caso será mayor debido al nuevo sistema de misiones.

Si tenéis algunas Battle Coins por ahí, ¡aseguraos de comprar cofres de oro antes del cambio!

Battlerekt Week 7 was ahead us with plenty of buzz and intrigue. Last week, after three weeks on top, Intolerant was pushed off of their European throne and replaced by Functional Sociopaths. Meanwhile, North America saw rosters change but the dominance of Onslaught remained. How would it all resolve? Could Intolerant battle back? Is Onslaught getting new challengers?

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Welcome to another post hosted by your humble dev blogger, Christian! Today, we are once again talking about a few topics pertaining to the upcoming Summer Mega Patch. Follow that link if you want to get a feeling for the overall scope of the patch! Now, for this post in particular we’ll go into some more detail regarding Blossom and also talk a bit about the upcoming Rocket Balloon Brawl.

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Hey all, Christian here with some more information about the upcoming patch I talked a bit about last week. If you missed it in last week’s dev blog, I talked in short about changes that will come with the next major patch and which are meant to prepare Battlerite for Free-To-Play (and complement Battlerite Lite). The three things I brought up was an updated Quest System, the introduction of Account Levels, and the new currency currently called “Gems”. In this week’s post we’ll check in again on the new player experience, as it’s also slated to arrive in the same patch, and take a closer look at what the new Quest System entails.

I just want to touch on a few things before we get going though. Read more »