Patch 0.13.1 will arrive on Tuesday August 29th. The servers will be brought down for patching at 15:00 CEST (9:00 AM EDT / 6:00 AM PDT). The patching process can last up to 2 hours.
Features & Content
New Brawl – Random Champion Duel
This new Brawl replaces the current Rocket Balloon Brawl. It will be available for matchmaking from Tuesday August 29 until Monday September 4 14:00 CEST (8:00 AM EDT / 5:00 AM PDT) then at least the following weekend from Friday September 8 at 10:00 CEST (4:00 AM EDT / 1:00 AM PDT) until Monday September 11 at 14:00 CEST (8:00 AM EDT / 5:00 AM PDT). We will update you on its future availability as we move forward.
In Random Champion Duel, you face off 1 vs 1 in a Best of 3 Match. You are randomized a champion every round you play and get assigned all Battlerites, randomly chosen. The Death Vortex timer is reduced for increased intensity.
New Champion Model Updates & Legendary Outfits
The following (remaining) Champions have had their models updated:
- Ezmo
- Iva
- Lucie
- Pestilus
- Ruh Kaan
- Taya
They have also all received new Legendary outfits.
Champion Updates
General
- Reflected projectiles now maintain any Battlerite effects they were originally affected by
- Various debuff and channel duration tooltips now show correctly calculated values
- Ashka
- Fire Storm channel duration
- Ignite Duration
- Blossom
- Force of Nature channel duration
- Croak
- Venom Wind duration
- Ezmo
- Siphon Life channel duration
- Iva
- Flamethrower channel duration
- Jade
- Explosive Shells duration
- Jumong
- Rain of Arrows area duration
- Pearl
- Healing Wave channel duration
- Rook
- Tremor channel duration
- Ruh Kaan
- Reaping Scythe channel duration
- Shifu
- Whirlwind duration
- Ashka
- Some knockbacks no longer overwrite other stronger knockbacks. Abilities affected:
- Ashka
- Fire Storm
- Searing Flight
- Blaze (rite)
- Conflagration (rite)
- Blossom
- Thwack!
- Freya
- Storm Mace
- Spring
- Iva
- Rocket Launcher
- Blast Shield (Rite)
- Jumong
- Steady Shot
- Lucie
- Blast Shield (Rite)
- Oldur
- Chrono Bolt
- Stone Glass
- Pearl
- Volatile Water
- Pestilus
- Bloodsucker
- Scarab
- Disperse (Rite)
- Poloma
- Spirit Guide
- Ghost Wolf
- Raigon
- Retribution
- Ruh Kaan
- Shadow Bolt
- Shifu
- Impale
- Sirius
- Celestial Split
- Celestial Rift
- Prismatic Strike
- Ashka
Ashka
Fireball (M1) (Updated)
- Energy gain reduced from 7% to 6%
Firewall (R) (Bug Fix)
- Can no longer be placed outside the map
Bakko
Battlerites
Shield Bash (Updated)
- Animation added once again
- No longer sets the cooldown of Bulwark to maximum when used
- Can no longer be used if Bulwark is interrupted
Rampage (Bug Fix)
- Blood axe cooldown is now correctly reduced by War Axe while under the effect of Rampage
Blossom
Thwack! (M1) (Bug Fix)
- Now starts the round charged (like Sirius and Ruh Kaan)
Battlerites
Powerful Pitch (Updated)
- Bonus damage reduced from 5 to 3
Healthful Bark (Updated)
- Bonus initial healing removed
Refreshing Seed (Updated)
- Now also granted to nearby allies when Tree of Life is destroyed by enemy abilities
Puff (Updated)
- No longer sets the cooldown of Gust to maximum when used
Ezmo
Chaos Grip (M2) (Updated)
- Ezmo’s model now rotates faster during the cast
Shackle (E) (Updated)
- Cast time reduced from 1s to 0.9s
- Energy gain increased from 5% to 7%
Battlerites
Arcane Barrage (Updated)
- No longer sets the cooldown of Arcane Barrier to maximum when used
Warlock’s Grip (Tooltip update)
- Tooltip now accurately describes the Battlerite’s effect
- Both minimum and maximum distance are increased, not just simply maximum distance
Iva
Battlerites
U-Turn
- In air duration now scales with travel distance, meaning that the further away you are from your original location when recasting Jet Pack the longer it will take to fly there.
Jade
Snap Shot (EX M2) (Updated)
- Is now compatible with the Deadly Focus rite
Stealth (Q) (Updated)
- Cooldown reduced from 10s to 9s
Disabling Shot (E) (Updated)
- Projectile speed increased from 24 to 30
Jumong
Rain of Arrows (Q) (Updated)
- Energy granted over its duration increased from 6% to 15%
- Still requires all hits to generate the full amount of energy
Bear Trap (E) (Aim Preview Fix)
- Aim preview now reflects when the Trapper Battlerite is chosen
Lucie
- No longer tagged as Beginner Friendly
Oldur
Time Bender (Q) (Updated)
- No longer sets the cooldown to maximum when recast
Time Travel (F) (Bug Fix)
- Fixed a bug with how the cooldown reduction worked
Pearl
Dive (Space) (Aim Preview Fix)
- Added aim previews to when the Battlerites Riptide or Spring Water are chosen
Pestilus
Brain Bug (EX E) (Updated)
- Recasting no longer sets the cooldown to maximum
Scarab Pack (F) (Updated)
- Added an indicator to the health bar when affected by an enemy Scarab, to clearly show the damage potential
Battlerites
Hive Mind (Updated)
- No longer sets the cooldown of Queen to maximum when used
Poloma
Battlerites
Phantasm (Updated)
- Damage reduction lowered from 50% to 40%
Raigon
Battlerites
Riposte (Updated)
- Now triggers Counters and Directional Shields
Aerial Strike (Updated)
- No longer sets the cooldown of Seismic and Tectonic Shock to maximum when used
Rook
Rush (Space) (Updated & Bug Fix)
- Max travel duration reduced from 0.65s to 0.55s
- Which means the time it takes for Rook to reach max distance is shorter, i.e he moves faster
- Fixed a bug with how the collision detection works
Ruh Kaan
Consume (Q) (Updated)
- Cast now ignores post casting (time between attacks)
Battlerites
Death Grip (Updated)
- Cooldown reduction lowered from 3s to 2.5s
Taint (Updated)
- Bonus healing increased from 2 to 3
Bane (Updated)
- Bonus damage reduced from 15% to 12%
Reaper (Updated)
- Cooldown reduction increased from 20% to 25%
Shifu
Tempest Rush (EX Space) (Updated)
- Abilities used while affected by Tempest Rush no longer grant energy
Battlerites
Whirling Blade (Updated)
- Energy Gain reduced from 25% to 15%
Sirius
- Now tagged as “Beginner Friendly”
Celestial Rift (EX Space) (Updated)
- Now compatible with the Sunwell Battlerite
Taya
Zephyr (EX Q) (Aim Preview Fix)
- Aim preview updated
Varesh
Battlerites
Zeal (Changed)
- Now applies Corruption & Judgement to nearby enemies
- Stun removed
General Updates & Fixes
- Scrolling Combat Text size and animation behavior tweaked.
- Scrolling Combat Text (SCT) is the text that shows how much damage is dealt with attacks
Private Match
The private match has gotten an updated layout, along with some updated functionality:
- You can now choose server region directly
- You will now automatically return to the Private Match page after finishing a Private Match