Greetings, creatures of the night!

We hope you’ve survived the winter frost and long nights as well as us. The crypts at Stunlock Studios have been as busy as ever, our plans unfolding within the dusty depths to our sinister excitement. You have been quite patient with us, and perhaps we should reward that patience with a nugget of knowledge to fill the dark months with hope for the coming year.

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Well, if it isn’t the Vampire hordes joining us for yet another Dev Update.

As once more, the infinite darkness of Swedish winter descends on the catacombs of Stunlock Studios, and the skies grow perfectly black, the beat of our bat wings is here to remind you that we are still flying overhead. As we start this dev update and head into the season, let’s enjoy the festive spirit of the night. We’ll reflect on the past year and look forward to the promising one to come.

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On May 17th delve into Gloomrot, a land twisted by the tortured ambitions of a scientific genius and his legion of followers. Obsessed with the pursuit of evolution and progress above all other things, these exiles from the holy lands harness the terrible electrical storms of their highlands to produce brilliant machinery, dumping off the byproducts into their winding valleys until they’re warped by pollution.

 

http://playvrising.com/expansions/gloomrot

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Welcome, night kin, to another Dev Update.

 

Tonight we will discuss some details of the highly anticipated multi-floor castle improvements coming to V Rising in our first major content update, set for May. However, before we get into all of the new stuff, we’d like to ensure we’re all on the same page about the upcoming free expansion of the game and what you should expect.

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A ravishing new year to you all, my Vampires! It is our first check-in for the new spin around our most feared enemy, the Sun, and an ideal time to discuss our plans for the coming year. We at Stunlock Studios have been spending the most enjoyable endless Swedish nights preparing for the coming year, and what a year it will be.

 

Tonight, on this most thirsty of nights, we will share with you our visions of the future. We will unveil a massive overhaul to spellcasting and magic progression, as well as a few other things we’re experimenting with. Read more »