冰河世纪
恐龙的时代已经过去了,寒霜的气息紧接而至 —— 冰河世纪!还有全新的活动宝箱呢!
活动持续到1月9日,在活动期间赢得 – 40场 休闲匹配,联赛或决战模式可获得极地冰蝎,另外在决战模式中获胜 20轮 即可获得一个极寒宝箱! Read more »

恐龙的时代已经过去了,寒霜的气息紧接而至 —— 冰河世纪!还有全新的活动宝箱呢!
活动持续到1月9日,在活动期间赢得 – 40场 休闲匹配,联赛或决战模式可获得极地冰蝎,另外在决战模式中获胜 20轮 即可获得一个极寒宝箱! Read more »

抓紧你的三角龙啦,因为我们要 —— 时空穿梭! Read more »

Hi! Mockarutan here – what is this, a new person? Yes sir. I’m the “VR Guy” here at Stunlock, you might have seen me on the Microsoft stage at E3! Read more »

Patch 1.1.0 includes general improvements to performance and UI, balance changes, and a new Champion – Destiny, the Sky Ranger. The patch is scheduled for 9:00 AM CET on Wednesday, November 22nd. There will be a downtime of two hours as we prepare the Arena for her arrival. Read more »

On November 15th, we rolled out Patch 1.0.2 to users. As this patch was almost entirely backend improvements, we did not publish a Patch Notes on it.
In Patch 1.0.3 we are making some balance changes to Champions. Read more »

It’s been a busy week, and Jade got a little lost in the shuffle, but here we are! Read more »

Hello brawlers! My name is Rickard ‘Gedan’ Frisegård, CEO at Stunlock Studios – better known for being the winner of the first “unofficial” Battlerite skirmish, a proud father of two, and with an extended family of 45 colleagues. Liz asked me if I wanted to write today’s Dev Blog, our last Dev Blog before Free to Play, and I agreed. I wanted to use this moment to reflect on what we have achieved, give thanks to the community, and show my appreciation to everyone who has been working so hard (for over 830 days) to make Battlerite, our crown achievement, a reality. Read more »

以下是周一,十一月6号的更新内容: Read more »