Hey all, it’s Christian here again to talk to you guys a bit about some of the thing that happened last week at the offices of Stunlock Studios. Fasten your seatbelts and let’s go! Read more »
Dev Blog #27 – A Mixed Bag
Maybe you thought it would be someone else greeting you this time, but it was still me, Christian! Good to have you guys here. This week I will share with you some tidbits about the patch last week, talk some about what was happening last week besides patching, and let you know a little more about what I will be doing as I transform into a gameplay person once again. Let’s get started. Read more »
Battlerite Tagline Contest
Champions of the Arena!
Do you have a way with words? Can you boil down an idea into a short, catchy phrase? And (most importantly) do you love Battlerite? Then you’re in luck! We’re looking for a new tagline to tell the world what Battlerite is all about – and we want your help to do it! Read more »
Hotfix 0.13.1.1
We are deploying a Hotfix today at 17:00 CEST (11:AM EDT / 8:00 AM PDT), which will require some downtime. The servers can be down for up to two hours. We will also be doing some server maintenance during the downtime.
The hotfix contains the following fixes:
- Varesh
- “Kinetic Energy” (R) can now pass through walls again
- Fixed an issue with Varesh’s legendary weapons which made certain effects look strange (Static)
- Bakko’s Battlerite “Howling Axes” is now compatible with the Battlerite “Rampage”
- You should no longer be able to enter a regular arena match as “Random Champion”
- Random Champion Duel
- Odeum replays should now work properly for Brawl matches
- Fixed an issue with how disconnected players were handled
- Observer settings should now work properly again
Dev Blog #26 – A Patch Comes Along
Well hello, dear Battlerite Champion. It is once again me, Christian, who greets you with another rendition of the Dev Blog. This week we’ll talk about a bit about tomorrow’s patch and some details of what’s going into it. If you’ve missed it, we put out patch notes earlier today. You can find them over here. Read more »
版本 0.13.1.0
版本 0.13.1 将会在周二8月29日晚间9点(9:00 AM EDT / 6:00 AM PDT)登陆。届时服务器将进行维护大约2小时。 Read more »
Dev Blog #25 – What happened last week?
Hello Battlerite people! It is me, Christian, here with another Dev Blog for you all. Today we are returning to that age old segment where we talk about what’s been going on at the Stunlock Headquarters last week. Read more »
Dev Blog #24 – What is on the Horizon?
Hello everyone! It’s been a while but welcome once again to another Dev Blog headed up by Christian. As we’ve began to rev up for the Free-To-Play release during the second half of 2017, today we are going to talk a bit in general about what Stunlock Studios will be focusing on in the coming months and some of the updates coming to Battlerite. Read more »
传奇外观宝箱 – 最后的机会
北京时间8月10号晚上9点以后(9 AM EDT / 6 AM PDT),传奇外观宝箱将无法再购买.如果你还有没解锁的传奇级外观就要抓紧时间购买啦!
Dev Blog Lite #2
Hey everyone! Time for another Dev Blog Lite, written by your favorite Lizard Person. First, before anyone asks – vacation time is over. By the time this goes up most everyone will be back at the office and at work, with only a couple exceptions. What this means is that you’ll get your weekly Dev Blogs, we’ll be working on new content, and we’ll be working on new events. I really wish I could give you more about our plans, but I really can’t at the moment. We can only ask for your trust when we say that we’re bringing you more content. So thank you for your patience and for your passion – we appreciate both.
Moving forward, I was originally going to write about E3, but I decided that looking to the past when everyone wants to know the future wasn’t the best idea. And so I’ll tell you a bit about the present – about events going on in other regions and our lovely Regional Managers, who have helped keep me sane while everyone was away. They’ve been putting on some pretty fun stuff, and have been hard at work this entire vacation period and deserve a little recognition. Read more »