Greetings, Champion!

I’m Viktor, a rather new face here at Stunlock Studios (I started in January 2017). I do concept art and a bit of team management. I will be the one telling you all about our journey to make the new map: Dragon Garden.

Oh, and if you haven’t watched it already, check out this reveal trailer for more Dragon Garden eye candy:

Read more »

Le patch 0.12 sera installé le Mardi 2 Mai. Les serveurs seront coupés vers 15h00. Nous estimons le temps de coupure à 4h vu l’importance du patch amenant la saison 3.

Contenu et nouveautés

Nouvelle map – Le jardin du Dragon

Avec l’arrivée du patch 0.12, nous vous proposons notre dernière création : l’arène « Jardin du Dragon ». Située dans le royaume de Quna, la patrie de Raigon, le prince exilé, les combats s’y déroulant sont suivis de près par le roi dragon lui même. Cette arène a été conçue spécifiquement pour le format 3v3 car elle est plus grande que les autres et qu’elle possède plus d’espace au centre de la map pour manœuvrer. Read more »

Here at Stunlock Studios we are excited to kick off Season 3 together with Twitch for our next stop in the competitive scene, brought to you by NGE.

We’re happy to announce the return of BattleRekt with BattleRekt: The Proving Grounds, a weekly series lasting for 10 consecutive weeks that showcases the best of the best that Battlerite has to offer. Players can compete for their share of the $20,000 total prizepool starting from May 3rd.
You can sign up for any of these 10 weekly BattleRekt tournaments, TODAY! The tournaments  feature both North American and European regions in 3v3 single elimination format.

Join the Qualifiers

Each tournament is divided into two parts. Day one is the open bracket, where players fight it out until only eight teams remain. Day two will decide which of those eight teams will be taking home that number one spot.
So, what are you waiting for? Sign up here!

Start time

BattleRekt: The Proving Grounds begins on May 3rd at 7.00 PM CEST for EU and 5:00 PM PST for NA.

Watch the live broadcast

If you’re not already following NGE at Twitch make sure to do so to stay up to date!
Day two will will be streamed live, exclusively on Twitch at each week.

Bienvenue pour un nouveau dev blog !

Ici Katey, vous apportant la mise à jour de la semaine. La semaine dernière, nous nous sommes amusés avec la Motion Capture, les gameplay designers ont continué leur travail sur le tutoriel et les programmeurs ont programmé… (heh heh).

On dirait que vous avez apprécié le Bakko’s Egg Brawl ! Ça a été génial d’avoir vos réactions. J’ai hâte de voir des plays géniaux sur l’Odeum et avec de la chance, des vidéos faites par la communauté. Avez-vous déjà eu dans vos mains un œuf rose ? Et avez-vous remarqué que nous en avions caché dans le dernier Dev blog ? Deux en plus !

Read more »

We uploaded a small hotfix earlier today to address a few issues:

  • Fixed a bug with inviting a player to the Brawl queue, where it would look to the invited player as if they had been invited to a different game mode
  • [Edit]Fixed a bug where the ready icon would flicker when everyone in a team had readied up
  • Fixed a bug that intensified several bloom effects in the game

We have also added official language support for Japanese

The servers will be brought down for patching at 15:00 CEST (9:00 AM EDT / 6:00 AM PDT). The patching process is expected to last up to 2 hours.

Features & Content

New Game Mode – Bakko’s Egg Brawl

New temporary game mode added, which will be available until Tuesday April 18th. In it, two teams of three Bakkos face off with their fists, shields and lots and lots of eggs. A variety of eggs and custom Battlerites for the mode are available, but we will let you explore them on your own. Be sure to try out this fun, wacky and chaotic game mode while you can! Read more »

Why, hello there!

It’s Christian here again, thanks for stopping by! Like I said last week, the general idea of the dev blog in the future will be to give a brief recap of what happened, as the title put it, last week in development. Apparently this was misunderstood by some to mean it was “the last week of development”, while it was meant to be “this happened this last week, in development”. We’ll look into a clearer name for the future. However, this week we’ll take a closer look at an isolated topic; the upcoming temporary game mode, Bakko’s Egg Brawl. Read more »