
This hotfix was rolled out on Thursday, February 21st, and addresses some additional bugs and imbalances that came with the February 19th 2.0 patch.
Hey everyone! I’m Meesh, a 3D Artist here at Stunlock Studios. With the start of a new year and Battlerite Royale’s Free to Play quickly approaching, we wanted to spin up another Concept Art Contest as a small way of saying thank you to our dedicated community! And this time, we’re going to open it up to designs for ALL champions!!! (poggies)
The Big Patch™ hits servers one day before the free to play launch of Battlerite Royale, on February 18th at 9:00 AM CET. Downtime is scheduled to last up to 2 hours. Both Battlerite and Battlerite Royale will be offline during this time.
There are lots of large changes coming to Battlerite Royale with this patch. You can read up on the thought process behind these changes in our Dev Update.
As we mentioned back in January, there’s a Big Patch™ that’s going to be coming alongside Battlerite Royale going Free-to-Play on February 19th. And the big changes aren’t just going to be for Talon Island, the Arena is getting an overhaul too! This Patch is so big that we wanted to go over some of it before the patch notes come out, so without further ado we present: Stuff in the Big Patch™.
Battlerite Patch 1.11 sees the return of Legends of Quna. This patch is scheduled to go live on Wednesday, January 30th, at 9:00 CET. As stated in our earlier Dev Update, this is a smaller event as we prepare for the coming Big Patch™.
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Battlerite Royale Patch 0.5 brings Legends of Quna to Talon Island. This patch is scheduled to go live on Wednesday, January 30th, at 9:00 CET. As stated in our earlier Dev Update, this is a smaller event as we prepare for the coming Big Patch™.