抓紧你的三角龙啦,因为我们要 —— 时空穿梭! Read more »
Author Archives: Stunlock Studios
Dev Insight #1 – Battlerite CamCrew
Battlerite Cam Crew
Hi! Mockarutan here – what is this, a new person? Yes sir. I’m the “VR Guy” here at Stunlock, you might have seen me on the Microsoft stage at E3! Read more »
Patch 1.1.0 – Destiny, the Sky Ranger
Patch 1.1.0 includes general improvements to performance and UI, balance changes, and a new Champion – Destiny, the Sky Ranger. The patch is scheduled for 9:00 AM CET on Wednesday, November 22nd. There will be a downtime of two hours as we prepare the Arena for her arrival. Read more »
Patch 1.0.3
On November 15th, we rolled out Patch 1.0.2 to users. As this patch was almost entirely backend improvements, we did not publish a Patch Notes on it.
In Patch 1.0.3 we are making some balance changes to Champions. Read more »
Jade Concept Art Contest – Round Two!
It’s been a busy week, and Jade got a little lost in the shuffle, but here we are! Read more »
Lost Rewards & Server Issues Explained
Free to Play Launch – Patch 1.0.1
Dev blog #35 – From Rickard
Hello brawlers! My name is Rickard ‘Gedan’ Frisegård, CEO at Stunlock Studios – better known for being the winner of the first “unofficial” Battlerite skirmish, a proud father of two, and with an extended family of 45 colleagues. Liz asked me if I wanted to write today’s Dev Blog, our last Dev Blog before Free to Play, and I agreed. I wanted to use this moment to reflect on what we have achieved, give thanks to the community, and show my appreciation to everyone who has been working so hard (for over 830 days) to make Battlerite, our crown achievement, a reality. Read more »
The Launch Patch (Patch 1.0)
以下是周一,十一月6号的更新内容: Read more »
Dev Blog #34 – Changes Coming Soon
Hey everyone, Liz here for quick snippet.
Everyone is rather busy with the big day coming up and we’re all excited for the new players who will be joining us then.
Coming out of Early Access is going to bring changes, and one of those we’ve talked about internally is the future of the Dev Blog. As it stands, we will continue with a different form of the Dev Blog after launch, with the exact details still being worked out. We do know that this form will not be weekly but rather once or twice monthly with no set schedule.
That being said, Ilves has information on changes coming to Battlerite once we get to November 8th – updates to DLC, new bundles, changes to pricing and details on some shiny new cosmetics.