[UPDATED 09/20]
背击机制经过一定的测试以及反馈后,我们决定暂时不将其带进现在的版本里。这其实是最初在社区里的搜集数据以及反馈而做的实验,并不排除背击机制会在未来重新回到游戏里。

版本 0.13.2.0 将会在9月20日晚周三9点(9:00 AM EDT / 6:00 AM PDT)登陆。届时服务器将由于更换赛季暂时进行大约4小时的维护。

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We are deploying a Hotfix today at 17:00 CEST (11:AM EDT / 8:00 AM PDT), which will require some downtime. The servers can be down for up to two hours. We will also be doing some server maintenance during the downtime.

The hotfix contains the following fixes:

  • Varesh
    • “Kinetic Energy” (R) can now pass through walls again
    • Fixed an issue with Varesh’s legendary weapons which made certain effects look strange (Static)
  • Bakko’s Battlerite “Howling Axes” is now compatible with the Battlerite “Rampage”
  • You should no longer be able to enter a regular arena match as “Random Champion”
  • Random Champion Duel
    • Odeum replays should now work properly for Brawl matches
    • Fixed an issue with how disconnected players were handled
  • Observer settings should now work properly again

The full patch notes for the Summer Mega Patch can be found here: https://blog.battlerite.com/0-13-0-0/

Live Fixes 2017-06-27

We deployed some fixes yesterday, around 3 hours after the patch went live. These fixes took care of:

  • Blossom being able to re-cast Tag endlessly as long as she had the energy
  • Self cast not working properly
  • Being forced to manually leave a Brawl match when someone else had disconnected

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随着新的补丁,我们想给大家关于回放厅的一些信息。由于版本差异,夏季大更后之前的回放会继续运作,但是可能会在查看回放时有一些负面的影响。 简而言之,旧的重播不会被损坏,但是在播放时时可能会导致帧速率降低。这一点可能在配置较低的电脑上会显示得更明显。

正如大家所知的,我们正准备在夏季大更里推出很多新的东西,而为了适应更新的到来,我们也相应地做出了一些改动来磨合。

首先,银宝箱将会在这次更新后变得可以用400战场币来购买,升级账户等级也是获得银宝箱的好方法,不过相对的金宝箱将不能使用战场币来购买。玩家们可以通过宝石,完成任务还有提升英雄等级来获取金宝箱。

其次,战场币的获取方式也有所改动,赢取3场比赛后并不会获得50个战场币了。现在,每一场比赛结束以后,不管输赢都能获得一定的战场币。当然,比赛里也有几个因素能让你在结束比赛后获得更多战场币。尽管这样,战场币的获取率和以前差不了太多,但总体而言,为了适应新的任务系统2.0,战场币变得相对容易获取了。

所以如果你现在有多余的战场币,最好趁现在你还能买金宝箱,赶紧买买买啦!