The second week of the Battlerekt: The Proving Grounds series had a lot of excitement in store for the viewers. Not only was top level Battlerite gameplay displayed again but the week had a lot of upsets, especially the European division, with the reigning champs and runner-ups being eliminated early and Enter the Arena veterans returned to the Top 4.
Dev Blog #15 – What Happened Last Week?
Welcome to another weekly report!
As usual, it is me, Christian, who’s your host on this tour through what happened at Stunlock last week. However, a lot of work consisted of things we can’t really show yet, so this week’s rendition is a bit lighter than usual. Regardless, I’ll go into some more general issues to start with. Read more »
Patch 0.12.1.0
Patch 0.12 will arrive on Tuesday May 16th. The servers will be brought down for patching at 15:00 CEST (9:00 AM EDT / 6:00 AM PDT). The patching process can last up to 2 hours. Read more »
The Proving Grounds – Week 1 Recap
The first week of Battlerekt is in the books across North America and Europe and with plenty of names known to the scene taking the top spots once again. In North America it was Onslaught with another flawless performance, while Intolerant took over the European region.
Dev Blog #14 – What happened last week?
Hey, hello, greetings!
Once again it is me, Christian, here to give you guys the latest scoop about what’s been happening at the Stunlock offices. Read more »
Dev Blog #13 – Dragon Garden
Greetings, Champion!
I’m Viktor, a rather new face here at Stunlock Studios (I started in January 2017). I do concept art and a bit of team management. I will be the one telling you all about our journey to make the new map: Dragon Garden.
Oh, and if you haven’t watched it already, check out this reveal trailer for more Dragon Garden eye candy:
Read more »
Notes de patch 0.12
Le patch 0.12 sera installé le Mardi 2 Mai. Les serveurs seront coupés vers 15h00. Nous estimons le temps de coupure à 4h vu l’importance du patch amenant la saison 3.
Contenu et nouveautés
Nouvelle map – Le jardin du Dragon
Avec l’arrivée du patch 0.12, nous vous proposons notre dernière création : l’arène « Jardin du Dragon ». Située dans le royaume de Quna, la patrie de Raigon, le prince exilé, les combats s’y déroulant sont suivis de près par le roi dragon lui même. Cette arène a été conçue spécifiquement pour le format 3v3 car elle est plus grande que les autres et qu’elle possède plus d’espace au centre de la map pour manœuvrer. Read more »
Announcing BattleRekt: The Proving Grounds
Here at Stunlock Studios we are excited to kick off Season 3 together with Twitch for our next stop in the competitive scene, brought to you by NGE.
We’re happy to announce the return of BattleRekt with BattleRekt: The Proving Grounds, a weekly series lasting for 10 consecutive weeks that showcases the best of the best that Battlerite has to offer. Players can compete for their share of the $20,000 total prizepool starting from May 3rd.
You can sign up for any of these 10 weekly BattleRekt tournaments, TODAY! The tournaments feature both North American and European regions in 3v3 single elimination format.
Join the Qualifiers
Each tournament is divided into two parts. Day one is the open bracket, where players fight it out until only eight teams remain. Day two will decide which of those eight teams will be taking home that number one spot.
So, what are you waiting for? Sign up here!
Start time
BattleRekt: The Proving Grounds begins on May 3rd at 7.00 PM CEST for EU and 5:00 PM PST for NA.
Watch the live broadcast
If you’re not already following NGE at Twitch make sure to do so to stay up to date!
Day two will will be streamed live, exclusively on Twitch at www.twitch.tv/nge each week.
Dev Blog #12 – What Happened Last Week?
Hello and welcome to this week’s dev blog! It is me, Christian (again), and I’m here to take you through what happened last week at Stunlock Studios.
Dev Blog #11 : Tutoriel et Motion Capture!
Bienvenue pour un nouveau dev blog !
Ici Katey, vous apportant la mise à jour de la semaine. La semaine dernière, nous nous sommes amusés avec la Motion Capture, les gameplay designers ont continué leur travail sur le tutoriel et les programmeurs ont programmé… (heh heh).
On dirait que vous avez apprécié le Bakko’s Egg Brawl ! Ça a été génial d’avoir vos réactions. J’ai hâte de voir des plays géniaux sur l’Odeum et avec de la chance, des vidéos faites par la communauté. Avez-vous déjà eu dans vos mains un œuf rose ? Et avez-vous remarqué que nous en avions caché dans le dernier Dev blog ? Deux en plus !