Good day all! Christian here and after a short break from Dev Bloggin’, I’m back to once again share another post with you. This week we’ll talk a bit about how the Summer Mega Patch panned out, answer some questions you might have about it, and the possibilities that have opened up now that the patch is live. Read more »

Welcome to another post hosted by your humble dev blogger, Christian! Today, we are once again talking about a few topics pertaining to the upcoming Summer Mega Patch. Follow that link if you want to get a feeling for the overall scope of the patch! Now, for this post in particular we’ll go into some more detail regarding Blossom and also talk a bit about the upcoming Rocket Balloon Brawl.

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Hey all, Christian here with some more information about the upcoming patch I talked a bit about last week. If you missed it in last week’s dev blog, I talked in short about changes that will come with the next major patch and which are meant to prepare Battlerite for Free-To-Play (and complement Battlerite Lite). The three things I brought up was an updated Quest System, the introduction of Account Levels, and the new currency currently called “Gems”. In this week’s post we’ll check in again on the new player experience, as it’s also slated to arrive in the same patch, and take a closer look at what the new Quest System entails.

I just want to touch on a few things before we get going though. Read more »

Salutations!

Christian here, humbly presenting you with this week’s rendition of ‘What Happened Last Week?’. Once again we have a shorter post as we continue to work on things that will get a proper reveal later on. Apologies, but I promise the eventual reveals will be exciting! First, let’s talk about last week’s patch. Read more »

Welcome to another weekly report!

As usual, it is me, Christian, who’s your host on this tour through what happened at Stunlock last week. However, a lot of work consisted of things we can’t really show yet, so this week’s rendition is a bit lighter than usual. Regardless, I’ll go into some more general issues to start with. Read more »

Greetings, Champion!

I’m Viktor, a rather new face here at Stunlock Studios (I started in January 2017). I do concept art and a bit of team management. I will be the one telling you all about our journey to make the new map: Dragon Garden.

Oh, and if you haven’t watched it already, check out this reveal trailer for more Dragon Garden eye candy:

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