It’s that time of the year again, where the spooky things come out to play tricks on the unsuspecting in the Battlerite world!

While you’re tricking all your opponents in the Arena or on Talon Island, we’ve got nothing but treats for our community – though you’ll have to do a little leg work to get your hands on them. This year we’re having a Curse of the Night Art Contest, and with more stuff than ever to claim! Read more »

Battlerite Royale Patch 0.2 will go live at 7:00 UTC on October 17th and contain the Curse of the Night Halloween Event, the Battlerite Royale private lobby, and new Champion Ruh Kaan. Downtime is scheduled to last 2 hours.

During this patch we are planning on experimenting with the player count in matches during select time windows. During these times we will be increasing the amount of players in game to 40. Players will be notified when these theses have begun and ended via the in-game chat system.

Follow us on Twitter or join our Discord Channel to keep up to date on any more information. If you want to see what’s going on in the Arena, check out the Patch Notes 1.9 for Battlerite here. Read more »

Battlerite Royale Patch 0.1.2 will be patched in at 13:00 CEST today, October 5th. This patch contains some bug fixes, some gameplay changes, updates to matchmaking, and updates to Champions. There will be no downtime, but players will be required to exit the game to download the new version.

Follow us on Twitter or join our Discord Channel to keep up to date on any more information.

Read more »

We’ve got a few bug fixes, a few gameplay changes, and a couple balance changes in this first patch to Battlerite Royale. For more on our plan for Battlerite Royale Early Access, check out the Dev Update we posted yesterday. There will be a very short downtime to receive this patch, requiring you to quit the game and download the changes. Follow us on Twitter or Discord to hear when the patch will be live. Read more »